A procedural tile puzzle. 

Controls:

  • Flip tiles - Click left mouse button
  • Rotate camera - Drag left mouse button
  • Zoom camera - Scroll wheel

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(40 total ratings)
Authormattstark
GenrePuzzle
Made withUnity
TagsExperimental, Mouse only, Procedural Generation

Comments

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I'm really curious about this procedural tile puzzle — I think it'd be a great addition to my collection!

You look like the type of person who'd enjoy this jam: WOW JAM

They have a very interesting platform and are even offering prizes xD

What are the tiles made out of

This game looks so beautiful! Really like the aesthetic and the calm gameplay. Thank you!

(+1)

Crazy good mechanic!

(+1)

i really like it o(^▽^)o

Superb concept!

Clean and lovely aesthetic! Getting some slight Carcassonne vibes, making sure tiles have matching edges.

(1 edit) (+1)

I really love this game. 

I really want to drive a motocross bike here. If you are making it into a "big game" my suggestion is to make a really big map with little puzzles so you can look at their progress


Really loved this game

That's a great puzzle game!

Addicting, I LOVE ITT

(+1)

Spectacular! Recommend playing in Firefox and not Chrome.

aweasome

Love the design and how pretty this is with such simple elements

that was really satisfying to play :D

This is such a nice time! Can definitely feel the "just one more turn" sinking in the more I play.

this was fun to pla

After figuring out how the mechanic works, it's a pretty nice to play, especially since the difficulty is "just not too simple". Very nice tiles too!

This is super cool!  I love the art and the puzzles are really fun to play with.  Awesome work!

As a puzzle, "arrange 9 tiles in a grid" hits some limits pretty quickly.  But, the design is amazing: the use of depth to get ridges and waterfalls and hills, the directional flow of rivers to a lake, the bridges that help interlock the rivers with the roads...

Even after saying "sure, nine tiles, I get it," I kept looking back and wanting to know how the next set fit together.  I can see this as the basis for something much larger, if you wanted it to be.  (4x4 grids! People and boats!  A plot!) 

(+1)

Fun! At first glance this feels like a standard shuffler puzzle, but parity ensures that each tile only has one orientation for every position on the grid, which makes this a lot easier (and more fun) for me to fiddle with.